Monday 24 November 2014

Overview

Heroes
Nocturnal flying animals:
Flying fox- main hero (like Batman)
Flying squirrel- sidekick (like Robin)
Bold outline, abnormally large feature to create cartoon like characteristics




Villains
Typically dirty animals people do not like
White rat- boss with a suit and gold tooth (mobster looking)
Three brown mice- henchmen wearing overalls 
Bold outline, abnormally large feature to create cartoon like characteristics



Setting/Scenery
  • Typical dirty american alleyway
  • Big bins where the villain's HQ is- dark and dull colours for dirt and negative energy
  • Heroes HQ is in a tree house in a garden- bright and pure colours for cleanliness and positive energy for recycling 


Scenario
Third person action game, mostly set during the night where the heroes come out to try and clean up the streets, but the villain try and set traps to stop them for cleaning up, sidekick gets caught in traps and main hero saves the day by rescuing him in missions. Open world game so you can travel around unclean city, by picking up different pieces of big rubbish in different corners and alleyways, a new mission will start.  



Research
I need to:
Gather photos of each animal, find a style for the other cartoons to match the rat I have already created, find good examples of locations to base the scenes (examples from Batman series)

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